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Elliott "Hilster" Hill

Computer Science for Games Student at Sheffield Hallam University and Unity Android VR Developer at their studio: Steel Minions

I’m a well-spoken individual with excellent organisation and communication skills. I’m a confident public speaker and a strong team player who’s also competent at working alone with a positive attitude and good work ethic.

I have good knowledge of C++, DirectX, Unreal, C#, and Unity. I’m currently studying many of the widely used techniques for developing artificial intelligence including: MinMax algorithms, Evolutionary algorithms, and Neural Networks. I’m also learning Genetics algorithms for my final year project where I’ll be creating an evolving subject within a God game.

Final Year Project: Evolution Simulator

30 November 2018 -

I'm currently developing an evolution simulator with limited god game elements as my final year project. What you see above is the world that has been generated from a heightmap of the planet, each pixel represents an area with variables such as temperature and vegetation that will affect how the species in that area will evolve. I expect to have the project completed by the end of April.

Key skills developed:

  • Genetic algorithms
  • Evolutionary algorithms
  • Artifical life
  • C#
  • Unity

© Copyright MrHilster 2018