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Elliott "Hilster" Hill

Computer Science for Games Student at Sheffield Hallam University and Unity Android VR Developer at their studio: Steel Minions

I’m a well-spoken individual with excellent organisation and communication skills. I’m a confident public speaker and a strong team player who’s also competent at working alone with a positive attitude and good work ethic.

I have good knowledge of C++, DirectX, Unreal, C#, and Unity. I’m currently studying many of the widely used techniques for developing artificial intelligence including: MinMax algorithms, Evolutionary algorithms, and Neural Networks. I’m also learning Genetics algorithms for my final year project where I’ll be creating an evolving subject within a God game.

Alacrity

19 May 2017 -

This is my end of year DirectX group project I created in my second year of University. A puzzle game where you have to race against the clock to reach the end of the level while collecting all collectables.

My responsibilities:

  • Gameplay Programming
  • Character movement
  • Level design
  • Level generation

Key skills developed:

  • C++
  • DirectX
  • Communication

© Copyright MrHilster 2018